- March of Giants Warship searches usually point to armored Battleworks like tanks and siege engines, not naval vessels.
- No confirmed warship unit exists in official Steam or Ubisoft materials as of October 2026.
- Battleworks confirmed so far: trenches, giant slayer bunkers, cavalry, and soldier drops.
- Deployment timing matters more than unit choice: commit reinforcements during coordinated pushes.
- Track new units through Steam news and official playtest announcements.
March of Giants Warship: What Players Are Actually Searching For
The keyword "March of Giants Warship" is one of the most common search-term mixups surrounding Ubisoft's upcoming free-to-play 4v4 war MOBA. Players see trailers filled with massive armored war machines and naturally assume the game includes warships. As of the latest official information, March of Giants does not feature a naval warship unit. What players are usually remembering are the game's Battleworks — deployable war assets such as tanks, siege equipment, trenches, and giant slayer bunkers that reshape the battlefield.
March of Giants itself is a PC (Steam) title developed by the March of Giants Team and published by Ubisoft. It is currently listed as Coming Soon on Steam, with playtests announced through official channels, including a Closed Alpha that began September 2 according to Ubisoft's announcement.
Some fan sites and AI-generated pages claim warships, naval maps, or ship battles exist in March of Giants. No official source — Steam, Ubisoft, or the official website — has confirmed any warship content. Treat such claims as unverified until an official patch note or playtest build proves otherwise.
Core game facts at a glance:
| Feature | Detail |
|---|---|
| Developer | March of Giants Team |
| Publisher | Ubisoft |
| Platform | PC (Steam) |
| Price | Free-to-Play |
| Match format | 4v4 MOBA / Strategy |
| Status | Coming Soon / Playtest phases |
| Storage needed | About 15 GB |
| Languages | English, French, German, Spanish |
Battleworks: The Real War Machines in March of Giants
Battleworks are the system that separates March of Giants from a traditional MOBA. Instead of only items and abilities, teams can deploy physical war assets onto the battlefield. These structures and reinforcements are officially confirmed by the Steam store description, which specifically names trenches, giant slayer bunkers, cavalry, and soldier drops.
Trenches
- Category: Defensive position
- Strengthens control of contested ground
- Best used on routes your team intends to defend
- Supports nearby Soldiers during long engagements
Giant Slayer Bunkers
- Category: Anti-Giant fortification
- Designed to threaten enemy Giants
- Makes important areas harder to capture
- Most effective when actively defended by allies
Cavalry
- Category: Mobile reinforcement
- Adds pressure to coordinated advances
- Strongest when paired with Giant-initiated fights
- Avoid sending cavalry forward without support
Soldier Drops
- Category: Army reinforcement
- Injects fresh Soldiers into a lane or fight
- Extends pushes that would otherwise stall
- Time drops with objective contests
Deploy Battleworks where your team actually plans to fight. A trench or bunker built far behind the active frontline provides almost no value, while the same structure placed on contested ground can swing an entire engagement.
How to Use Armored Reinforcements Step-by-Step
Armored pressure — the closest thing March of Giants has to a "warship" role — wins matches only when timed with your team's plan. Follow this sequence to get real value from every deployment.
Read the Fight Before Deploying
Identify whether your team is attacking, defending, or contesting an objective. Never deploy expensive Battleworks without knowing which of the three states you are in.
Signal Your Team
Armored reinforcements are strongest when the enemy must respond to multiple threats at once. Coordinate so Giants, Soldiers, and Battleworks commit at roughly the same moment.
Deploy at the Point of Contact
Place offensive assets like tanks or siege equipment where the push will actually happen — not where it might happen. Defensive works belong on ground you intend to hold.
Support the Asset
Unsupported equipment loses value quickly. Keep Soldiers flowing and your Giant nearby so enemies cannot destroy your investment for free.
Convert the Breach
Once fortified positions break, immediately capture territory, advance Soldiers, and pressure the next objective before the enemy regroups.
Battleworks are strongest when they support an existing team plan. If you cannot name the tactical goal of a deployment — break a bunker, hold a trench line, escort a push — wait until you can.
Build Decisions Around War Assets
Itemization in March of Giants should reinforce how you plan to use Battleworks and your army, rather than following one fixed build in every match. The main build directions and how they pair with war assets are summarized below.
| Build Goal | Best For | Priority | Battleworks Synergy |
|---|---|---|---|
| Frontline Durability | Giants initiating fights | Survivability | Hold ground beside trenches and bunkers |
| Offensive Pressure | Damage-focused Giants | Damage output | Pair with tanks and siege pushes |
| Mobility | Rotating Giants | Repositioning | Support cavalry flanks and lane switches |
| Sustained Fighting | Objective contests | Long-term presence | Reinforce soldier drops in extended sieges |
| Counter Build | Facing one dominant threat | Adaptation | Shift defensive works toward the threat lane |
March of Giants is still in active testing. Balance values for Giants, Battleworks, and objectives can change between playtest phases, so re-check build priorities whenever a new build drops on the Steam news feed.
Will March of Giants Add Warships? Tracking Future Content
Because the game is pre-release, new unit types — including anything naval — could still appear in future tests. The reliable way to track this is to follow the official channels: the March of Giants official website, the Steam store page, and Ubisoft's official news hub. Community discussion also runs through the official Discord, r/MarchOfGiants, and the game's X account, all listed directly by the Steam announcement.
Stay Ahead of New Battleworks Content:
- Follow the Steam news feed for patch notes
- Request playtest access on the Steam store page
- Check official announcements before trusting unit leaks
- Re-test deployment timing after every balance patch
- Join the official Discord for test-phase announcements
Do not build long-term strategies around rumored units. Until a warship or naval Battlework appears in official patch notes or a playtest build, plan around the confirmed roster: trenches, giant slayer bunkers, cavalry, soldier drops, tanks, and siege equipment.
FAQ
Q: Is there a warship unit in March of Giants?
No. As of October 2026, no official Steam or Ubisoft source confirms a warship or naval unit in March of Giants. Players searching for 'March of Giants Warship' are usually thinking of the game's armored Battleworks, such as tanks and siege equipment.
Q: What are Battleworks in March of Giants?
Battleworks are deployable battlefield assets that include trenches, giant slayer bunkers, cavalry, and soldier drops. They let teams reinforce the battlefield itself, which is one of the main features separating March of Giants from a traditional MOBA.
Q: When does March of Giants release?
The game is currently listed as Coming Soon on Steam and is being introduced through pre-release testing phases, including a Closed Alpha that began September 2. Follow official Ubisoft and Steam channels for launch announcements.
Q: Is March of Giants free to play?
Yes. The official Steam page lists March of Giants as Free-to-Play, with 4v4 matches on PC and roughly 15 GB of storage required.