- March of Giants Flint is one of the playable Giants in Ubisoft's free-to-play 4v4 War MOBA.
- Core gameplay: every Giant fights alongside Soldiers, objectives, and deployable Battleworks.
- Build rule: match Flint's build direction to your team's needs, never one fixed setup.
- Pre-release note: the game is still in testing, so numbers and kits can change between playtests.
- Best starting point: learn Flint's role first, then layer in Soldier and Battleworks coordination.
March of Giants Flint Overview
March of Giants is Ubisoft's free-to-play 4v4 MOBA/strategy hybrid developed by the March of Giants Team, and Flint is one of the Giants players can control in its large-scale battles. What sets the game apart from a traditional MOBA is that you do not just pilot a hero — you command hundreds of Soldiers, deploy Battleworks like trenches and bunkers, and fight over Outposts and Bastions that reshape the frontline.
Because March of Giants is still in a pre-release "Coming Soon" phase on Steam with Closed Alpha testing that began September 2, specific ability values for individual Giants such as Flint are subject to change between playtest builds. This guide therefore focuses on what stays constant: Flint's battlefield role, how to build around that role, and how to integrate Flint with the Soldier, objective, and Battleworks systems the developers have officially confirmed.
Exact ability damage, cooldowns, and balance values for Flint may shift between playtest phases. Treat specific numbers as provisional and check official Steam announcements for the latest patch information.
How Flint fits the confirmed core systems:
| Game System | What It Does | How Flint Interacts |
|---|---|---|
| Giants | Player-controlled heroes with upgradeable kits | Flint is your direct combat unit and ability carrier |
| Soldiers | Scout, gather resources, attack Giants, capture objectives | Flint advances behind or alongside Soldier waves |
| Battleworks | Trenches, bunkers, cavalry, soldier drops | Flint fights around deployed structures |
| Objectives | Outposts and Bastions control map flow | Flint contests and defends these positions |
| Upgrades | Both Giants and Soldiers level during a match | Build choices shape Flint's mid and late game |
Flint Battlefield Role and Playstyle
Every Giant in March of Giants contributes more than raw damage. The official role framework divides Giants into frontline, damage, control, and support archetypes, and the strongest Flint players pick their posture each match based on team composition rather than habit.
Frontline Posture
- Enter first, absorb enemy attention
- Create space for Soldiers and allied Giants
- Best when your team lacks an initiator
Damage Posture
- Punish exposed enemy Giants
- Follow allied initiation instead of leading it
- Convert won fights into objective pressure
Control Posture
- Shape where enemies can move
- Use control effects around Outposts and choke routes
- Set up Soldier charges rather than chasing kills
Support Posture
- Protect teammates and sustained pushes
- Stay positioned to influence multiple allies
- Strengthen long Bastion sieges
Avoid starting every fight just because an enemy Giant is nearby. Favor Flint engagements that protect an objective, open a Soldier push, or defend an important position — the team that fights with purpose wins the map.
Flint positioning priorities by match phase:
| Match Phase | Priority | Positioning Advice |
|---|---|---|
| Early game | Learn matchups, build Soldier pressure | Stay near friendly Soldiers, avoid isolated duels |
| Mid game | Contest Outposts | Use terrain and allied pressure to limit attack angles |
| Late game | Pressure Bastions | Attack with coordinated Soldiers, never alone into prepared defenders |
Flint Builds and Upgrade Priorities
March of Giants uses in-match itemization and upgrades to change how effectively a Giant performs. The build framework below is drawn from the officially outlined build directions and applies directly to Flint.
| Build Goal | Best For | Priority | Tactical Use |
|---|---|---|---|
| Frontline Durability | Flint initiating or holding contested ground | Survivability, sustained presence | Absorb pressure while allies advance |
| Offensive Pressure | Flint as the team's damage carry | Damage output, combat efficiency | Break enemy Giants when protection is covered |
| Mobility and Positioning | Rotating between fights and objectives | Movement, repositioning | Enter and exit combat at precise moments |
| Sustained Fighting | Long Outpost and Bastion contests | Endurance over burst | Stay effective through repeated skirmishes |
| Situational Counter Build | One enemy threat dominating fights | Adaptation | Change direction instead of finishing a fixed path |
Read the Team Compositions
Before committing to a build direction, identify whether your team already has a frontline initiator and where Flint fills the biggest gap.
Set an Early Purpose
Choose an early upgrade path that reinforces one clear role — durability for initiating, damage for following up, or mobility for rotations.
Adapt at the Mid-Game Pivot
Reassess after the first major objective fights. If one enemy Giant or Battlework setup is controlling the match, shift toward a counter build.
Commit for the Final Push
Late-game upgrades should reinforce the role your team needs for the decisive Bastion assault or defensive stand, not spread across unrelated stats.
The strongest Flint build strengthens a clear purpose. If you cannot explain in one sentence why your next upgrade helps your team's current plan, choose a different upgrade.
Coordinating Flint with Soldiers and Battleworks
Flint does not win matches alone. The officially confirmed Soldier and Battleworks systems are force multipliers, and using them with intent is what separates good Giant players from great ones.
Soldier coordination fundamentals:
- Soldiers can scout, gather resources, attack Giants, and capture objectives — use them to maintain pressure while Flint handles high-impact fights.
- Commit Soldier charges when your team has an opening, coordinated with Flint's pressure so defenders face both threats at once.
- After winning a fight, immediately convert the advantage: capture positions, advance Soldiers, or damage defenses before the enemy regroups.
- Defend your army — Soldiers are most valuable when they survive long enough to create sustained pressure.
Battleworks and when to deploy them:
| Battlework | Type | Best Deployment With Flint |
|---|---|---|
| Trenches | Defensive position | Hold contested routes during prolonged engagements |
| Giant Slayer Bunkers | Fortification | Protect valuable ground Flint intends to defend |
| Tanks / Armored Units | Reinforcement | Add to a full coordinated push, never alone |
| Soldier Drops | Reinforcement | Reinforce a push the moment Flint commits |
| Siege Equipment | Offensive support | Break enemy positions normal pressure cannot overcome |
Battleworks are strongest when they support an existing team plan. Deploy them immediately before or during an important objective fight — not simply because they are available.
Flint Match Goals Checklist
Use this checklist to track the habits that consistently produce wins with Flint in 4v4 matches.
Every Match With Flint:
- Identify Flint's role before leaving spawn based on team composition
- Advance with Soldiers instead of fighting isolated duels
- Contest Outposts rather than chasing enemy Giants across the map
- Deploy at least one Battlework that supports a concrete plan
- Convert every won fight into map pressure before the enemy regroups
- Reassess build direction after each major objective fight
March of Giants is currently listed as Coming Soon on Steam with playtest registration available. Sign in to Steam, request access through the store page, and follow the official March of Giants and Ubisoft channels for future test windows and release news.
FAQ
Q: Who is Flint in March of Giants?
Flint is one of the playable Giants in March of Giants, Ubisoft's free-to-play 4v4 War MOBA. Giants are the player-controlled centerpiece of each match, supported by armies of Soldiers and deployable Battleworks.
Q: Can Flint's abilities change between playtests?
Yes. March of Giants is still in pre-release testing, with a Closed Alpha that began September 2. Balance changes to Giant abilities, Soldiers, objectives, and Battleworks are expected between test phases, so exact numbers for Flint may shift.
Q: What is the best build for Flint?
There is no single best build. Choose Frontline Durability when initiating, Offensive Pressure when your team needs damage, Mobility for rotations, Sustained Fighting for long objective contests, and a counter build when one enemy threat dominates the match.
Q: Should Flint fight alone or with Soldiers?
With Soldiers. Coordinated Soldier pressure forces enemies to respond on multiple fronts, creates safer advances, and captures objectives. A Flint that fights separated from its army loses most map-control battles.