- March of Giants Trench Maw refers to trench-type Battleworks that reshape the frontline
- Trenches create strong defensive positions for Soldiers and contested ground
- Best used when your team plans to hold a route, not behind an inactive frontline
- Combine with Giant pressure and Soldier charges for maximum value
- Deployment timing matters more than placement quantity in 4v4 matches
What Is the Trench Maw in March of Giants?
In March of Giants, the battlefield itself is a weapon. Beyond controlling your Giant and leading Soldiers, you deploy Battleworks — fortifications and reinforcements that physically change the map. The Trench Maw belongs to the trench family of Battleworks: entrenched positions that swallow advancing forces, protect your army, and turn open ground into a killing field.
Because March of Giants is still in pre-release testing, official documentation around individual Battlework names and stats remains limited. What is confirmed is the core system: trenches, giant slayer bunkers, cavalry, and soldier drops are all deployable Battleworks that reward teams with a clear plan. Treat the Trench Maw not as a set-and-forget structure, but as a defensive anchor your Giants and Soldiers fight around.
Defensive Anchor
- Creates stronger positions on contested ground
- Shields advancing Soldiers from enemy Giants
- Extends the time your army survives
Zone Denial
- Makes open approaches costly to cross
- Forces enemies into narrower paths
- Pairs well with control-focused Giants
Fight Shaper
- Defines where the next engagement happens
- Supports objective and Outpost defense
- Rewards coordinated team play
Place the Trench Maw where your team actually intends to fight. Defensive Battleworks deployed far behind the active frontline provide almost no value.
Trench Maw vs Other Battleworks
Every Battlework answers a different tactical question. Choosing the right one at the right moment is what separates good teams from great ones in 4v4 matches.
| Battlework | Category | Best Situation | Key Strength |
|---|---|---|---|
| Trench Maw / Trenches | Defensive Position | Holding a route or prolonged engagement | Sustained area control |
| Giant Slayer Bunkers | Fortification | Defending against enemy Giant pushes | Anti-Giant firepower |
| Tanks | Armored Reinforcement | Coordinated full-team advance | Heavy push pressure |
| Cavalry | Mobile Reinforcement | Flanking or fast response | Speed and disruption |
| Soldier Drops | Reinforcement | Replenishing a stalled push | Instant army presence |
| Siege Equipment | Offensive Support | Breaking entrenched enemy positions | Anti-fortification damage |
| Scenario | Recommended Battlework | Why |
|---|---|---|
| Enemy pushes your Outpost | Trench Maw + Bunkers | Layered defense holds ground longer |
| Your team wins a big fight | Tanks + Soldier Drops | Convert advantage into map pressure |
| Enemy fortified a Bastion | Siege Equipment | Normal Soldier pressure is not enough |
| Contesting a narrow route | Trench Maw | Deny the approach and force bad fights |
Do not deploy the Trench Maw simply because it is available. Battleworks are strongest when they support an existing team plan — a planned defense, a coordinated push, or an objective contest.
Step-by-Step: Deploying the Trench Maw
Follow this sequence to get real value out of trench-type Battleworks in your matches.
Read the Battlefield
Identify the route or objective the enemy must contest next. Trenches only matter on ground both teams actually want — Outpost approaches, Bastion paths, and chokepoints near major objectives.
Coordinate With Your Team
Signal your intent before deploying. A Trench Maw your teammates do not fight around is wasted resources. Agree on whether you are defending, stalling, or baiting an engagement.
Deploy on the Contested Line
Place the trench on or just ahead of the ground you plan to hold, where your Soldiers will naturally congregate. Avoid placing it deep in safe territory.
Stack Layers of Defense
Combine the trench with bunkers or a defensive-oriented Giant. Layered fortifications force the enemy to commit multiple resources to break one position.
Convert the Hold Into Pressure
Once the enemy's push breaks against your position, immediately counter: lead a Soldier charge forward, redeploy offensive Battleworks, or capture the nearby objective before they regroup.
Commit trench deployments immediately before or during an important objective fight or defensive stand — not minutes earlier when the frontline may shift away.
Trench Maw Synergies and Builds
Trench play rewards specific Giant roles and build directions. Build around the job your Giant performs while the trench holds the line.
| Giant Role | Trench Synergy | Build Priority |
|---|---|---|
| Frontline | Fights inside the trench's cover, absorbing pressure | Durability and sustained presence |
| Damage | Punishes enemies forced into the trench's kill zone | Damage output and combat efficiency |
| Control | Locks enemies in the denied zone | Cooldowns and zone control |
| Support | Keeps the defending army alive longer | Team protection and utility |
A Frontline Durability build pairs naturally with trench defense: your Giant occupies attackers while Soldiers and fortifications do consistent work around you. Against one dominant enemy threat, switch to a situational counter build instead of finishing your usual item path.
Trench Defense Checklist:
- Confirm the enemy must contest the trench location
- Coordinate deployment timing with all four players
- Layer the trench with bunkers or a defensive Giant
- Keep Soldiers fed into the position instead of drifting
- Convert every successful defense into objectives or forward pressure
FAQ
Q: What is the March of Giants Trench Maw?
The Trench Maw belongs to the trench family of Battleworks in March of Giants — deployable defensive positions that strengthen your control of contested ground and protect nearby Soldiers. Because the game is still in pre-release testing, exact stats may change between playtest phases.
Q: When should I deploy a trench instead of a tank or bunker?
Deploy trenches when your team expects to defend an important route or hold ground through a prolonged engagement. Use tanks for coordinated pushes, bunkers to harden valuable positions, and siege equipment to break enemy fortifications.
Q: Can the enemy destroy my Trench Maw?
Yes. Battleworks are battlefield assets that lose value quickly when unsupported. Enemy Giants and siege-type equipment can pressure your fortifications, so defend the surrounding area with your own Giant and Soldiers.
Q: Do Battleworks work in every match phase?
They work best around active contention — objective fights, coordinated pushes, and defensive stands. Battleworks deployed when nothing is being contested tend to be wasted, so time your commitment to moments your team is ready to fight.
Staying Current as the Game Evolves
March of Giants is a free-to-play 4v4 MOBA from Ubisoft that is still in active pre-release testing, which means Battleworks like the Trench Maw can change between playtest builds. Balance adjustments to structure effectiveness, placement rules, and Soldier interactions are tracked through official channels as each phase concludes.
To stay accurate:
- Follow the official March of Giants website for announcements
- Check the Steam store page and community news for playtest updates
- Request playtest access through Steam when registration windows open
All trench and Battlework strategies in this guide reflect the confirmed core systems. Specific values, costs, and stats may shift between test phases — always verify the latest patch notes before ranked-style play.