- March of Giants Oriane is one of the playable Giants in Ubisoft's free-to-play 4v4 War MOBA.
- Giant + Soldiers: Winning with Oriane depends on leading Soldier waves, not solo dueling.
- Role-based builds: Prioritize durability, damage, mobility, or sustain based on team needs.
- Battleworks timing: Deploy trenches and bunkers where your team actually plans to fight.
- Playtest status: Game details evolve between test phases; verify current stats on Steam.
Who Is Oriane in March of Giants?
Oriane is a Giant, the player-controlled centerpiece of March of Giants combat. In this game, Giants never fight alone: you command large Soldier forces, deploy Battleworks, and contest objectives like Outposts and Bastions. Understanding Oriane means understanding the whole 4v4 warfare loop, not just a single ability kit.
Because March of Giants is still in pre-release playtesting, specific ability numbers and kit details for individual Giants like Oriane continue to change between test phases. This guide focuses on the stable, officially confirmed systems — Giant roles, Soldier command, objectives, and Battleworks — and how to apply them to Oriane across any balance patch.
March of Giants is currently listed as Coming Soon on Steam, with testing phases such as the Closed Alpha that began September 2. Any specific Oriane stats from a playtest build may be adjusted in later updates. Treat this guide as a framework, not a fixed build sheet.
Giant Roles and Where Oriane Fits
Every Giant in March of Giants serves one or more battlefield roles. Identifying Oriane's role in your team composition is the first decision that shapes your build, positioning, and Battleworks usage each match.
| Role | Responsibility | Key Strength | Ideal Position |
|---|---|---|---|
| Frontline | Initiation and area control | Absorbing pressure, creating space | First into contested ground |
| Damage | Enemy pressure and finishing | High combat output, punishing exposed Giants | Behind frontline openings |
| Control | Disruption and zone denial | Shaping enemy movement around objectives | Near objectives and choke points |
| Support | Team protection and utility | Enabling allies, sustaining pushes | Centered among teammates |
If Oriane Plays Frontline
- Enter fights first and occupy enemy attention
- Stay close enough for allies to follow up
- Build durability to hold contested ground
If Oriane Plays Damage
- Punish isolated enemy Giants
- Wait for frontline allies to open safe angles
- Build for damage and combat efficiency
If Oriane Plays Control
- Shape fights around objectives
- Use control effects instead of chasing raw damage
- Deny enemy approaches to Outposts and Bastions
If Oriane Plays Support
- Position among several allies
- Enable Soldier pushes and protect teammates
- Sustain the team through extended battles
Do not lock Oriane into one role automatically. The strongest players adjust their role and build based on the other three Giants on their team and the enemy threats they face.
Step-by-Step: Playing Oriane from Opening to Victory
Follow this progression to convert Oriane's presence into map control. These steps apply the officially confirmed core loop of Giants, Soldiers, and Battleworks.
Learn Oriane's Kit First
Before ranked-level play, use early engagements to test Oriane's effective range, mobility, and ability timing. Know when to initiate, when to peel for teammates, and when to stay behind your Soldiers.
Move With Your Soldiers
Never treat Soldiers as background scenery. Advance alongside friendly forces so coordinated Soldier pressure protects Oriane and threatens enemy positions at the same time.
Prioritize Objectives Over Kills
Do not chase enemy Giants across the map while Outposts and Bastions are available. Objective control creates safer routes for your army and compounds your advantage.
Deploy Battleworks With Purpose
Place trenches and bunkers where your team intends to fight, and commit tanks or siege equipment only as part of a coordinated push. Random placement wastes resources.
Convert Wins Into Pressure
After a successful fight, immediately capture territory, push Soldiers forward, or establish Battleworks before the enemy team regroups. Idle time after a win is the most common throw in March of Giants.
Four Giants working together beat four independent players every time. Confirm your team covers initiation, damage, control, and support before the match starts.
Oriane Build Directions
March of Giants uses in-match itemization that changes how effectively a Giant performs. Build Oriane around a clear purpose rather than repeating one fixed setup.
| Build Goal | Best For | Priority | Tactical Use |
|---|---|---|---|
| Frontline Durability | Initiating and holding ground | Survivability | Absorb pressure while allies advance |
| Offensive Pressure | Consistent or burst damage | Damage output | Defeat enemy Giants, break resistance |
| Mobility | Rotating and escaping | Repositioning | Enter and exit fights at precise moments |
| Sustained Fighting | Long objective contests | Endurance | Stay effective through repeated skirmishes |
| Situational Counter | One enemy threat dominating | Adaptation | React to the enemy composition's problem |
Build priorities at a glance:
- Durability: choose when Oriane must initiate or defend contested areas for extended periods.
- Damage: choose when your team already has protection and needs finishing power.
- Mobility: choose when fights are decided by rotations and timing windows.
- Sustain: choose when the match is a prolonged objective grind rather than burst exchanges.
Reassess your build after each major fight. If one enemy Giant is controlling the match, pivot Oriane toward a counter build instead of completing your planned item path.
Objectives, Battleworks, and Team Strategy
Map control is how March of Giants matches are actually won. Oriane's value multiplies when Giant combat is combined with Soldier waves and well-placed Battleworks.
| Objective / System | What It Does | How Oriane Should Use It |
|---|---|---|
| Outposts | Control points for nearby safety | Secure with Soldier support; deny free enemy access |
| Bastions | Major defensive positions | Attack with coordinated pressure, never solo-dive |
| Soldier Charges | Committed army pushes | Time charges with Oriane's engagement window |
| Trenches | Defensive ground control | Build where your team plans to fight |
| Bunkers | Territory fortification | Protect positions your team wants to hold |
| Siege Equipment | Breaking entrenched enemies | Deploy against fortified spots Soldier pressure cannot crack |
Key strategic habits:
- Fight with a purpose. Start engagements that protect an objective, open a push, or create space — not just because an enemy is nearby.
- Defend early. Respond to enemy pressure before an objective is surrounded; late responses force much harder recovery fights.
- Avoid overcommitting. A successful push becomes a loss if Oriane chases too far without Soldier support.
- Push after winning. The window after a won fight is short — claim positions and move Soldiers forward immediately.
Oriane Match Checklist:
- Confirm team roles before the match starts
- Advance with Soldiers instead of fighting alone
- Contest Outposts whenever they are available
- Place Battleworks at the actual frontline
- Convert every won fight into map progress
For the latest Oriane balance values and playtest changes, follow the official March of Giants channels: the official website, the Steam store page and its news feed, the official Discord, and r/MarchOfGiants.
FAQ
Q: Is Oriane confirmed as a playable Giant in March of Giants?
March of Giants is still in pre-release playtesting, and Ubisoft has not published a finalized permanent Giant roster. Follow the official website and Steam announcements for the current lineup in each test phase.
Q: What is the best build for Oriane?
There is no single best build. Choose durability when initiating, damage when your team needs finishing power, mobility for rotations, or sustain for long objective fights. Adapt based on your team composition and enemy threats each match.
Q: Should Oriane fight enemy Giants alone?
No. March of Giants rewards coordinated play. Advance with Soldiers, combine abilities with teammates, and use engagements that serve an objective rather than isolated duels.
Q: When should I deploy Battleworks as Oriane?
Deploy Battleworks where your team actually plans to fight — trenches and bunkers for defense, tanks and siege equipment for coordinated pushes. Committing them without support wastes the resource.
Q: Is March of Giants free to play?
Yes. March of Giants is a free-to-play 4v4 MOBA and strategy game published by Ubisoft for PC on Steam, requiring roughly 15 GB of storage. It is currently listed as Coming Soon with playtest registration available.