- March of Giants roadmap: Ubisoft's 4v4 War MOBA is still in pre-release testing, with Steam showing "Coming Soon"
- Testing phases: A Closed Alpha launched September 2, with more playtests expected before full release
- Core systems: Giants, Soldiers, and Battleworks are all confirmed to evolve between test phases
- Where to track news: The official site, Steam news feed, and Ubisoft channels publish roadmap updates
- Price model: Free-to-Play on PC via Steam, with roughly 15 GB storage required
March of Giants Roadmap Overview
The March of Giants roadmap is best understood as a development journey rather than a finished product launch. Ubisoft and the March of Giants Team have introduced the game through pre-release testing phases, beginning with announcement content and a Closed Alpha that started September 2. Steam currently lists the game as "Coming Soon," and players can request access to future playtests directly from the store page.
Because the game is still being shaped by test feedback, several systems are expected to change between phases. Balance for Giants, Soldier behavior, objective pacing, and Battleworks effectiveness are all active areas of iteration based on community response.
Ubisoft has not confirmed a final release date for March of Giants. Any specific launch dates circulating online should be treated as speculation unless published through the official March of Giants website or the Steam news feed.
Current Status Snapshot
| Topic | Status | What It Means for Players |
|---|---|---|
| Release state | Coming Soon | No full launch yet; testing phases only |
| Price | Free-to-Play | No purchase cost at launch |
| Match format | 4v4 | Team-based MOBA/Strategy battles |
| Platform | PC (Steam) | Request playtest access via Steam |
| Storage | ~15 GB | Minimum disk space listed on Steam |
| Closed Alpha | Started Sept 2 | Early invite-based testing phase |
| Future tests | Expected | Additional phases announced via official channels |
Follow the official March of Giants channels on Discord, Reddit, and X. These communities are listed directly by the official Steam announcements, making them reliable early sources for roadmap and playtest news.
Development Phases So Far
March of Giants has moved through a sequence of reveal and testing milestones. Each phase gives the developers new data about how players use Giants, command Soldiers, and deploy Battleworks, and each subsequent build reflects that feedback.
Announcement & Reveal
- Game introduced as a Free-to-Play 4v4 MOBA/Strategy
- Core pillars revealed: Giants, Soldiers, Battleworks
- Official Steam page opened with playtest signups
Closed Alpha (Sept 2)
- First major hands-on testing phase
- Invite-based access through official registration
- Focus on core combat loop and early balance data
Ongoing Playtests
- Additional test windows expected as development continues
- Feedback from each phase shapes the next build
- Regional and eligibility rules may vary per phase
Full Release
- Date not yet announced
- Steam still displays Coming Soon
- Official channels will announce launch details
Between playtests, expect changes to Giant abilities, Soldier charges, Outpost and Bastion pacing, and Battleworks placement rules. Returning players should always check recent patch information before assuming old strategies still work.
How to Join Future Playtests
Getting into a March of Giants playtest requires preparation before registration windows open. Follow these steps so you are ready when the next testing phase is announced.
Prepare Your Steam Account
Make sure your Steam account is active and in good standing, since Steam handles the game's playtest registration and request-access options.
Visit the Steam Store Page
Go to the March of Giants Steam page and use any available playtest registration or request-access button when a window is open.
Read Eligibility Details
Each test phase can have participation requirements or regional limitations. Review the official announcement before assuming you qualify.
Watch Official Channels
Track the official site, Steam news feed, Discord, and Ubisoft announcements so you see new test dates as soon as they publish.
Give Feedback
If accepted, participate actively and report issues. Developer decisions on balance and systems are influenced directly by tester input.
Keep your system ready before applying: roughly 15 GB of free storage, a stable connection, and updated drivers. Meeting the minimum requirements does not guarantee access, but it prevents avoidable technical problems if you are selected.
Systems Expected to Evolve
The roadmap ahead centers on refining the systems that make March of Giants distinct. Based on official update categories, these are the areas most likely to change between builds.
| System | Current Role | Likely Roadmap Focus |
|---|---|---|
| Giants | Player-controlled heroes with frontline, damage, control, and support roles | Ability balance, survivability, cooldown tuning |
| Soldiers | Army waves that scout, gather resources, attack Giants, capture objectives | Charge behavior, army pressure, progression |
| Battleworks | Deployable structures: trenches, giant slayer bunkers, cavalry, soldier drops | Placement rules, effectiveness, offensive/defensive balance |
| Objectives | Outposts and Bastions driving map control | Pacing, capture mechanics, match flow |
| Progression | Giants and Soldiers both level up during matches | Upgrade pacing and in-match scaling |
| Stability | Technical foundation during tests | Crash fixes, interface improvements, performance |
Itemization and build decisions also reflect playtest balance changes. What works in one phase may be adjusted in the next, so treat build guides as phase-specific rather than permanent.
Roadmap Watchlist for 2026:
- New playtest window announcements on Steam
- Closed Beta or expanded testing phase
- Giant balance patches after Alpha feedback
- Battleworks placement and effectiveness changes
- Official release date confirmation
Release Outlook for 2026
As of October 2026, March of Giants remains in active development with its full launch date unannounced. The realistic expectation is a continued cadence of test phases, each wider than the last, as the team validates the 4v4 War MOBA loop at scale.
The strongest signals to watch are official announcements rather than community leaks. When Ubisoft publishes a new playtest or a release window, it will appear first on the official March of Giants website and the Steam news feed, with Discord, Reddit, and X echoing the news shortly after.
Because March of Giants is Free-to-Play, there is no pre-order or early access purchase to worry about. Your only task is to register for playtests and stay informed through official channels.
FAQ
Q: Is there an official March of Giants roadmap with fixed dates?
No. Ubisoft has not published a dated public roadmap. The game is in pre-release testing, and development milestones such as new playtests or the final release date are announced through the official March of Giants site and Steam news feed as they are confirmed.
Q: When did the March of Giants Closed Alpha start?
The Closed Alpha began September 2, as announced by Ubisoft. It was an invite-based early testing phase focused on the core 4v4 gameplay loop.
Q: How do I join a March of Giants playtest?
Sign in to Steam, visit the March of Giants store page, and use the playtest registration or request-access option when available. Also read the eligibility and regional details attached to each official playtest announcement.
Q: Will March of Giants be free at launch?
Yes. March of Giants is confirmed as Free-to-Play on PC via Steam. The store page currently lists it as Coming Soon with roughly 15 GB of storage required.