- Best giant depends on game phase: melee hypercarries like Le Poilu (Greymane) dominate late game.
- Early game matters: weak laning phases can be survived with safe farming and tower play.
- Mage giants offer the strongest teamfight burst but rely on positioning.
- Soldier builds provide steady pressure and are the easiest to pilot.
- Rage mechanics: melee giants transform into beast forms for massive power spikes.
Best Giant Overview: Who Tops the Tier List
Picking the best giant in March of Giants, Amazon's closed-alpha mobile MOBA, is less about a single overpowered pick and more about matching a giant to your playstyle and the pace of the match. The current meta splits cleanly into a few archetypes: melee rage-based hypercarries, ranged mage burst dealers, and soldier-swarm commanders. Each archetype has a clear power window, and understanding when your giant comes online is the single biggest factor in winning lanes and closing out games.
Video Highlights:
- Le Poilu is a late game hypercarry with a painful early laning phase.
- Rage builds up over time and triggers a werewolf transformation that dramatically boosts power.
- His kit includes a cone damage Q, a gap-closer W, and a knockback roar that stuns on wall impact.
- Late game he melts targets but towers still deal heavy damage even at full build.
| Giant Archetype | Power Spike | Difficulty | Best For |
|---|---|---|---|
| Melee Rage Carry (Le Poilu) | Late game | Medium | Players who scale patiently |
| Ranged Mage | Mid game | Medium | Burst teamfights, zone control |
| Soldier/Swarm Commander | Early-mid game | Low | New players, constant pressure |
| Tank/Bulwark | All game | Low | Frontline, absorbing tower fire |
If your team already has a mage, drafting a melee hypercarry like Le Poilu gives you the best late-game insurance. If your team lacks early pressure, a soldier commander evens out the comp.
Tier Rankings: Melee, Mage, and Soldier Giants
The current tier list is shaped by one core truth: games run long, often 25 to 50 minutes, which rewards giants that scale. Melee rage carries sit at the top precisely because their beast-form transformations turn them into damage-sponging, tower-diving monsters once items come online. Mages are close behind — one well-placed mage ult can delete multiple heroes, as repeated team wipes in high-level matches show. Soldier builds round out the roster as reliable, low-mechanics pressure engines.
| Tier | Giant Type | Strengths | Weaknesses |
|---|---|---|---|
| S | Melee Rage Carry | Massive late damage, tanky in beast form, execute potential | Miserable early lane, clunky gap closer |
| S | Ranged Mage | Huge AoE burst, punishes grouped enemies, safe range | Squishy, mana hungry |
| A | Soldier Commander | Sustained pressure, strong objectives, forgiving | Falls off vs full builds |
| B | Pure Tank | Absorbs damage, holds lanes | Low kill threat, item dependent |
Melee carries feel weak for the first 10+ minutes. If you tilt or overcommit early, you never reach the power spike that makes the best giants worth playing.
Step-by-Step: Playing the Best Giant
Survive the Laning Phase
Play conservative against ranged mages. Farm last hits to stack your attack-speed quest item, and back once you hit roughly 1,000 gold for your first core item.
Build Sustain Early
Life steal (around 1,500 gold) keeps you in lane and lets you take jungle camps safely. Add HP regen next — recovery speed also reduces stun duration.
Roam and Gank
Buy boots to rotate. Watch for overextended enemies mid, and use your gap-closer plus wall-stun roar to lock down kills when lanes are not pushed.
Take Objectives
Contest the map boss with your team — it grants a fast revive, bonus soldiers, and attack power. Use bunkers and siege dozers to pressure towers.
Close Out Late Game
At full build, stack damage items like Weapon System Expert and Execution, pop your ultimate on demand, and mosh through teamfights. Be mindful: towers still hurt even at max items.
Most melee giants hit their true power window after three to four items. Track enemy builds — if you are ahead in items, force fights immediately.
Best Giant Builds and Items
Itemization decides whether a good giant becomes the best giant on the map. The early attack-speed quest item snowballs farming, life steal covers sustain gaps, and late-game damage items convert your beast form into an execution machine.
| Item | Cost | Effect | Priority |
|---|---|---|---|
| Attack Speed Quest | ~1,000 | Gains attack speed per last hit | First buy |
| Life Steal | ~1,500 | Sustain, safe jungle clears | Second buy |
| Boots | Low | Rotation and gank speed | Situational |
| Weapon System Expert | High | Highest raw damage item | Late game |
| Execution | High | Executes targets at or under 5% HP | Late game |
| Shield Breaker | Mid | Counters shielded enemies | Situational |
Hypercarry Build
- Attack speed quest item
- Life steal
- Weapon System Expert + Execution
- Max damage late game
Sustain Build
- HP regen
- Life steal
- Recovery speed (CC reduction)
- Best for tough lanes
Utility Build
- Boots early
- Shield Breaker vs shields
- Bunkers and siege units
- Map pressure focus
You can spend 70 supplies to build a field shop, but frequent base trips make it inefficient in most games. Save supplies for bunkers and offensive siege dozers instead.
Map Strategy: Winning as the Best Giant
March of Giants layers MOBA laning with RTS-style base building. Bunkers, siege dozers, and supply depots all matter, and knowing how your giant interacts with these systems separates good players from great ones.
| Map Element | What It Does | Strategic Use |
|---|---|---|
| Bunkers | Zone lanes, kill creeps | Turtle under tower, deny pushes |
| Siege Dozers | Absorb tower fire | Do not deal damage — pair with your attack |
| Field Shop | Buy items on map | Rarely worth 70 supplies |
| Map Boss | Quick revive, soldiers, attack power | Contest with team |
| Mines/Depots | Resource generation | Fund your build path |
Siege dozers and tank units only absorb structure fire — they deal no building damage themselves. Use them as shields while you hit the objective.
Win Conditions Checklist:
- Reach first item (1,000 gold) without dying early
- Complete life steal and HP regen before rotating
- Take at least one map boss with your team
- Hit full build before forcing the final push
- Pop your ultimate in every decisive teamfight
FAQ
Q: Who is the best giant in March of Giants right now?
Melee rage carries like Le Poilu are widely considered the best giants thanks to their late-game hypercarry scaling. Their beast-form transformation provides damage reduction and massive power, though the early laning phase is weak.
Q: Why does Le Poilu feel so weak early?
His damage and sustain take several items to come online. Against ranged mages especially, you must farm safely under tower, complete your attack-speed quest item, and avoid fighting until you have life steal.
Q: What does recovery speed do?
Recovery speed reduces the duration of stuns and crowd control effects on your giant. It is a strong pickup when facing CC-heavy enemy comps.
Q: How does the rage mechanic work?
Rage builds as you fight. At max rage, melee giants like Le Poilu transform into a stronger beast form with bonus durability and damage. His ultimate also triggers the transformation on demand, but it has a long cooldown of roughly 180 seconds.