- March of Giants playtest is the official open test of this innovative MOBA-lite war game.
- Command your minions, scout the battlefield, and capture objectives for map control.
- Unique mechanics include recruiting enemy soldiers, building trenches, and deploying artillery.
- Giants and cavalry charges deliver massive late-game power spikes when timed well.
- Playtest spots are limited, so watch official channels for access waves.
What Is the March of Giants Playtest?
The March of Giants playtest gives players early access to a game that aims to reinvent the MOBA formula. Instead of controlling a single hero passively pushing lanes, you act as a battlefield commander: directing soldiers, scouting territory, capturing objectives, and unleashing giant war machines when the moment is right.
The official gameplay trailer showcases the core pillars of the experience, from recruiting defeated enemy soldiers to deploying field fortifications like trenches and the Giantslayer bunker.
Video Highlights:
- Command minions directly instead of passive lane pushing
- Capture objective points to expand battlefield control
- Recruit enemy soldiers mid-fight to grow your army
- Deploy artillery, trenches, and defensive bunkers
- Unleash giant beasts and full-army charges late game
Playtests often come with broken balance and placeholder UI. Judge the core command-and-capture loop, not the polish, when deciding whether March of Giants fits your playstyle.
Core Gameplay Mechanics You Must Learn
The playtest revolves around a set of interlocking systems. Mastering how they feed into each other separates average players from effective commanders.
| Mechanic | What It Does | Skill Priority |
|---|---|---|
| Minion command | Direct your soldiers to attack, defend, or flank | ★★★★★ |
| Battlefield scouting | Reveal enemy positions before committing forces | ★★★★★ |
| Objective capture | Hold points to gain map control and resources | ★★★★ |
| Soldier recruitment | Convert enemy troops to strengthen your army | ★★★★ |
| Field fortifications | Build trenches and bunkers to anchor defenses | ★★★ |
| Cavalry charge | High-impact timed assault that breaks formations | ★★★★ |
| Giant units | Late-game behemoths that shatter stalemates | ★★★★★ |
Never send your entire force at a single objective without scouting first. The trailer repeatedly emphasizes reconnaissance, because an unscouted push into a fortified position or a Giantslayer bunker is usually a wasted army.
Aggressive Commander
- Fast objective pressure
- Early cavalry timing
- High risk, high tempo
Fortified Commander
- Trench and bunker play
- Attrition and recruitment
- Strong defensive scaling
Balanced Commander
- Scout, then commit
- Mixed army composition
- Flexible response to enemy moves
Step-by-Step: Getting Into the Playtest
Follow Official Channels
Track the official March of Giants pages and social accounts. Playtest announcements, including access waves and deadlines, are posted there first.
Sign Up When the Wave Opens
Register promptly when a playtest window is announced. Access is often granted in batches, and early sign-ups are typically prioritized.
Install and Verify
Once granted access, install the build, check system requirements, and log in early to avoid server congestion during peak hours.
Play and Report
Test the core loop: scout, capture, recruit, fortify, and unleash giants. Report bugs and balance feedback through official channels to shape the final release.
Your job is to stress-test systems, not just win matches. Try weird strategies, overload objectives, and experiment with fortification placements. The development team needs edge cases more than highlight reels.
Playtest Preparation Checklist
| Preparation Item | Why It Matters |
|---|---|
| Watch the official trailer | Learn mechanic names before your first match |
| Review MOBA basics | Objective control transfers directly from genre experience |
| Test fortification placement | Trenches and bunkers reward smart positioning |
| Practice scouting habits | Information wins battles before armies clash |
| Plan giant-unit timing | Late-game behemoths decide stalemates |
Playtest Milestones:
- Win your first objective capture match
- Successfully recruit enemy soldiers mid-battle
- Build and hold a trench line under attack
- Land a cavalry charge at the right moment
- Deploy a giant unit to break a stalemate
Playtest progress usually does not carry over to the full launch. Treat rankings and unlocks as temporary, and focus on learning the systems instead.
Frequently Asked Questions
Q: What is the March of Giants playtest?
It is an official early access period for March of Giants, an innovative MOBA-style war game where players command minions, capture objectives, recruit enemy soldiers, build fortifications, and unleash giant units on large-scale battlefields.
Q: How is March of Giants different from a traditional MOBA?
Instead of passively controlling one hero, you actively command soldiers, scout the battlefield, capture objective points, deploy field works like trenches and bunkers, and time dramatic plays such as cavalry charges and giant beast releases.
Q: Will my playtest progress carry over to launch?
Playtest progress typically resets at launch. Access waves, content scope, and retention rules are announced through official March of Giants channels, so check there for the latest terms before investing heavy hours.
Q: What is the strongest strategy for new playtesters?
Scout before committing forces, capture objectives steadily, and use recruitment to grow your army while fortifying key positions. Save cavalry charges and giant units for moments when the enemy is overextended or a stalemate needs breaking.
Stay active in the official community. Playtesters who give clear, structured feedback often get earlier access to future test waves and closer involvement as the game approaches launch.